

They are the best scouts, and if used correctly can pull the artifacts into your favor as most AI factions dont guard them once they claimed them. Buld these cities only up to the population you get by default, These cities will add their base resources that each starting city gets, and on choke points you can use them to place the key hexes under the city fortification, giving you a super defensive position.ġ1. makes for a much better game.ġ0 if you have high loyalty, then plop down a few smaller cities next to resources and choke points. Better to stay the first turns at your capitol and farm them, It gives great exp, and it also slows down the AI a little bit. This way it is more efficient.ĩth Wild Live - Turn it to maximum. If you have tons of Influence, then grab tiles before adding structure if need be, otherwise pause the city and let the population catch up.Ĩth If you have a city that will not always output units, then plan its population with production buildings having the population removed. Try to only add structures as people become availible for them. If you have tons of structures but not enough people, also not good. So if you have a large unused population you are eating resources but not producting with the people. So if you had a nice large city with a nice production bonus, but then you plop down 3 or 4 smaller cities, bang, the big city may lose a ton of resources unless you counter with loyalty structures.ħth Population. Actually dont look at it negative or positive, but keep your loyalty as high as possible in your big cities period.Ħth Every city you start gives you a Loyalty Penalty for ALL cities. It can drop or raise your complete production bonuses. I did not relize this untill a few games ago, before I always wondered who was eating up my Influence.ĥth Loyalty is Super Important, specially on your bigger cities. (Placing Space Marine fortress next to one supposed to do the same)ģrd This one I wish to clarify, but it seems that general tile bonuses apply only to the tiles production, not the global production.Ĥth IMPORTAND Every tile you grab with your city will cost 1 Influence to maintain. Placing the tile into your City Tiles will give you the + bonus and the + percentage bonus faction wide.

Capturing one and turning it your color ONLY gives you the + bonus of the named resource, not the percentage. I advise untill you are very good, to turn of quests. Some quests dump so many enemies on you that they simply ruing your game. here is what I wish I had known/relized at the start.ġst Quests can be impossible. Ok, so I played allot, and learned some things the hard way.
